Design & Development
Week 8:
Sound Designer
Thursday 24th March 2022
WEEK 8 -
TO DO: EMAIL SOUND DESIGNER WITH SOUND BIBLE​
​
WHAT WILL I BE DOING?
Today, I need to email our Sound Designer, Harry Williams, with the finalised Sound Bible and final requirements. This should include brief bullet points outlining the requirements and to ensure he is kept in the loop.
​
GOALS FOR THE DAY​
Email Harry Williams the Sound Bible and document responses. Keep him in the loop and answer any questions if need be.
​
​
SOUND BIBLE CAN BE FOUND HERE: Week 7 - Sound Bible
EMAIL SENT:​
EMAIL RESPONSES:​
25th March 2022
NOTES​
-
Understands we need a 10min track broken down into layers.
-
Once players collect an object, a new layer fades in. Once all objects are collected, all should be active - agreed.
-
Need to decide how many layers we need exactly. (Should be around 5-6 if we have 3-4 interactive snowflakes per screen)
-
Should have an update next weekend.
MY RESPONSE:​
25th March 2022
NOTES​
-
Need to find out more information regarding surround sound.
-
5/6 layers would be perfect.
-
Not too overwhelming/powering
-
Allow him to experiment and get back to me.
REFLECTION​
I should be keeping into contact with him over the Easter break and documenting all the samples he sends us. For now, it seems as though he is comfortable and understands exactly what he needs to do! I feel more settled knowing this is set in stone and we can progress with the remainder of the moving parts for now and throughout the Easter Holidays! Hopefully, by the first week back we have all the layers and tracks we need to put into one of our final game versions.