Design & Development
Week 11:
Presentation
Tuesday 10th May 2022
WEEK 11 -
TO DO: PREPARE GAME PRESENTATION FOR THE 16TH MAY​
PURPOSE FOR PRESENTATION
This presentation is to end Phase 3 and present the progress of our development so far. We should be presenting our games and touching on our design/development process throughout, as well as showcasing the current position of our project. After, we will be receiving comments/feedback/suggestions from the class to make further improvements to our game and make final flourishes before hand-in.
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WHAT WILL I BE DOING?
Today, I'll be spending the morning creating our presentation to demonstrate gameplay and showcase the idea behind our deliverable. We have one week until we have to present but I feel this morning is a good time to get this out the way.
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GOALS FOR THE MORNING​
Create and complete a presentation to showcase our game idea and development process, to be presented on the 16th May with Kiera.
CREATE & FINISH THE PRESENTATION!​
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TO INCLUDE:
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An introduction to the game - brief pitch.
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Outline gameplay - what will players be doing.
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Use of gesture control - establish need for gesture and how this works.
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The setup of the space - show drawings, mockups/sketches and elaborate how players will use this physical space to their advantage.
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Our Sound Design
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Our Visual Design (and images)
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Gameplay video
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Sum up & Outro
THE PRESENTATION!​
THE SCRIPT!​